Download Multiscatter v1.615 plugin for 3ds max 2016 to 2021

Multiscatter plugin

 MultiScatter a plug Terry D. Max is based on the V-Ray technology VRayScatter that not only works, but works just as well with Mental Ray. One of the most important features of MultiScatter is the support for multi-core processors. This plugin is available for all types of CPU cores and thus works much faster than VRayScatter which only works with one CPU core. MultiScatter allows VRay and Mentalray to create a large number of objects. You can render a forest or even a city in the blink of an eye. Fast rendering of objects with optimized RAM management makes it very easy to process the creation of scenes.

MultiScatter plugin features:

  • Compatible with making large amounts of objects (hundreds, thousands and millions)
  • Fast rendering of objects to optimized RAM management
  • Random deformation (rotation, resizing) of objects in an array
  • Publish objects based on bitmaps or process maps
  • Viewport Live Preview (the process that allows users to place each selected image on a screen in a specific location) for the location of objects
  • Different types of Viewport objects

Pictures of the work done with the MultiScatter plugin:

MultiScatter for 3ds Max

MultiScatter is a plug-in for 3ds Max, based on VRayScatter technology its designed to work not only with V-Ray but also with Arnold, Mental Ray, Corona, Octane, Maxwell, FStormRender (others can be added by using our SDK)

MultiScatter allows rendering engines to generate huge amount of objects in array.
The support for 64-bit systems allows MultiScatter to create and submit for render, for example, forest or even a city in a blink of an eye.
Quick render time generation of objects with optimized RAM management makes process of scene creation very efficient.

 Download with direct link and high speed:

0 comments